Get a first in-engine look at the Metal Gear Solid 3 Remake
A gameplay trailer for the Metal Gear Solid 3 remake was revealed during the most recent Microsoft Xbox mini-showcase. A closer look at the game reveals that Unreal Engine 5 has been used to modernize the 2004 PlayStation 2 classic.
The stealth action Metal Gear Solid 3 Remake game has been redesigned to satisfy modern gaming standards while honoring the original’s look and Fox Engine graphics. The “first in-engine look” reveals that the protagonist Naked Snake may now move while crouching and provides a glimpse at the in-game gameplay graphics.
Without spoiling too much, the gameplay trailer for MGS3 Remake also demonstrated the gameplay’s hallmark stealth elements. We can see Snake walking through a crocodile filled river as he gets in position to take down an enemy with his silenced pistol.
Notably, the end of the MGS3 Remake trailer confirmed that the game will utilize the Unreal Engine 5 game engine. Aside from the brief gameplay, the trailer also gave fans a close-up look of the game’s various animals including frogs swimming in the pond and snakes slithering across the grass.
During the Sony State of Play showcase in late May, Metal Gear Solid 3 Remake was officially renamed as Metal Gear Solid Delta: Snake Eater. Many expressed confusion about the remake’s usage of the Delta symbol, but Konami clarified that the symbol represented the alterations made to the original game, which was released nearly two decades ago.
Metal Gear Solid Delta has been confirmed to retain and reuse the same voice line from the original game. Art and outsourced development will come from Singapore-based studio Virtuos. Hideo Kojima and the original artist Yoji Shinkawa will not be involved in the MGS Delta project.